The first game was to be a raid on a small british farmstead. We set up the table and I thought I was lucky when rolling for my entry point and coming out next to the farm. But as Chris rolled for how much head start he would have before my forces would arrive my luck ran out. He had three full movements with his Saxons before I was able to deploy my British.
The battlefield |
The Saxon force |
The British force |
For some stupid reason I did not want my troops to enter the woods and thus reducing my movement. Instead my troops hindered themselves and my center and left wing ground to a premature halt.
Only my right flank consisting entirely of levies was free to move and did so in a vain attempt to stop the Saxons from reaching the village.
In view of the Saxons rushing towards the farm my levies formed shieldwall...
...and the battle began in earnest. In the background you can see my archers firing on an other group of Saxons determined to cross the small walls that enclosed the farm.
First blood was spilled (of course only british) and my levies decided to withdraw for the moment. Already five lives were lost.
In the meantime the traffic jam which had caused great difficulties for my centre and left flank was finally dissolved and another group consisting of a group of warriors and levies each formed shieldwall in front of the beaten leavies. Unfortunately not my elite troops that were still standing in the back rows waiting for... well, I don't know.
The killing continues...
... and despite killing three of the enemy my troops were accumulating shock.
And this was when everything went wrong. Having scored 6 hits out of 10 dice I failed to cause kills as well as shock on the enemy.
At this point I decided to try to save as much of my force as possible to fight another day. But as neither side had caused more damage on the other the melee went on...
...and my force broke.
My broken units forced their way through my elite shieldwall and caused chaos inflicting shock. What was intended to be an orderly withdrawal became a mere rout.
Never before had I 18!!! shock markers on a single unit |
So the first battle of the new campaign started like the last of the old... I lost. No blame is to be given to the dice gods this time as I simply messed up things at the start when deploying my units.
Despite the my Waterloo we had a great day of gaming. As always the table alone would have been worth the time.
We had some serious rule issues while gaming so this prevented us from having a second game. While we really like the rules they unfortunately have some holes you can drive a MBT through. Sometimes it appeared to me as if the author knew what he wanted to express but failed to properly explain to his readers...
To me Dux Brit is no pick up game as I really think one should know his opponent well enough in order to avoid endless discussions as to how a specific rule works but simply make a decision in the spirit of the game and crack on.
Excellent write up Nick! I'll write up my report soon. I agree your troops got in the way of each other forcing each one to fight my best unit frontally which didn't help, however I was very fortunate to be given an extra Aggresive charge card which really proved tough. That said you learned your lessons of the past and did meet my Saxons each time in shieldwall formation which was good and if I didn't have that card the second time I'm not sure the result would have been so lopsided. As always a real fantastic game and sure has motivated me to get cracking on some more Saxons.
ReplyDeleteAlso very creative write ups on your Dux B. page making mine look positively bland! I need to fill in mine much more to match your entertaining descriptions of troops and events! Well done!
Christopher
Superb looking table :) What is that terrain mat...?
ReplyDeleteNever played Dux B - so can't comment on the system. Enjoyed the pictures a lot though!
Thank you Mike. Don't know about the mat as it's Chris' mat but if I'm not totally mistaken it's a simple green cloth sprayed over with some brownish paints.
DeleteWaterloo or not, it still is an amazing collection you're fielding there. I love the work you've put into the table as well!
ReplyDelete"Serious rules issues" are never fun to any game and potentially kills projects, so I admire your dedication here! If you ever want to try out something different, take this wonderful miniatures collection and have a look at the Lion Rampant rules. I only first tried them two weeks ago, and the learning curve was almost down to one game. They really flow well, with very little "bookkeeping" and rulebook searching. Perfect format for a club night game.
You'll get the Saxons next time!
Regards
Søren
Thank you Søren! Unfortunately (for my own terrain collection) I've to pass on your praise for the terrain to Chris aka Axebreaker. He really has some excellent stuff and I always enjoy his lovely set up tables.
DeleteSuperb, I want to get another campaign going after drooling over your post!
ReplyDeleteGreat looking game... Stunning terrain and minis :)
ReplyDeleteStunning game !!!
ReplyDeleteGreate and isnpirational terrain set-up, really love it !
Best regards Michael
Great looking game and a really good AAR! Is that terrain mat home made or available from somewhere?
ReplyDeleteMany thanks Samuli. If I'm not completely wrong Chris made the mat himself using green cloth and spray cans.
DeleteAwesome looking game!
ReplyDeleteIt is amazing how much more careful you want to be and keep your casualty rate down, when you are playing a campaign than a one off battle. The mistakes you made in this battle will be good lessons learned for the next one.
ReplyDeleteSuperb looking game, as always.